Shawneeboy Camera Settings In Rocket League

Shawneeboy, whose real name is Shawn Roberts, is a former Rocket League player from the United States. He was born on March 29, 1997, which makes him 25 years old as of 2023. Shawneeboy played in the North American region during his active years as a Rocket League player, which spanned from 2017 to 2020. He is currently inactive and no longer plays professionally.

Shawneeboy began his Rocket League career in 2017 and played the game competitively for three years until 2020. During his time as a player, he competed in various tournaments and competitions, both online and offline. He played in the North American region and competed against some of the best Rocket League players in the world.

Although Shawneeboy was not one of the top players in the Rocket League esports scene, he managed to earn some prize money from his performances. His approximate total winnings from tournaments and competitions amount to $5,033, which is a modest amount compared to the top Rocket League players who earn hundreds of thousands of dollars.

Shawneeboy Camera Settings:

  • Camera shake: No
  • FOV: 103
  • Height: 110
  • Angle: -5.0
  • Distance: 300
  • Stiffness: 0.40
  • Swivel speed: 4.00
  • Transition speed: 1.00
  • Ball camera: Toggle

Expert Opinion Shawneeboy Camera Settings:

Shawneeboy’s Rocket League settings have been analyzed by experts in the gaming community. His settings include no camera shake, which is a common preference among professional players as it provides a more stable view of the field.

Shawneeboy’s field of view (FOV) is set at 103, which is a slightly narrower view than the default setting, but still provides a good balance between peripheral vision and depth perception. The height is set at 110, which is considered a standard setting, allowing for a clear view of the field while still maintaining good control of the car.

The angle is set at -5.0, which means that the camera is tilted downwards, allowing for a better view of the ball and the field in front of the car. The distance is set at 300, which is considered a long distance, giving Shawneeboy a wider view of the field, but may also make it harder to judge the distance between the car and the ball.

The stiffness setting is at 0.40, which is a relatively low setting, providing a smoother view of the game. The swivel speed is set at 4.00, which is considered a fast setting, allowing for quick movements of the camera. The transition speed is set at 1.00, which means that the camera quickly moves from one position to another.

Finally, Shawneeboy’s ball camera is set to toggle, which means that he can quickly switch between focusing on the ball and focusing on the field. This is a common setting among professional players, as it allows for better situational awareness.

Conclusion:

Overall, Shawneeboy’s Rocket League settings are well-balanced, providing a good view of the field while still allowing for good control of the car.

These settings may not work for everyone, as each player has their own preferences, but they can serve as a good starting point for those looking to optimize their Rocket League settings.

Keep experimenting with different settings!

Author

  • William Collins

    I'm a passionate gamer and expert gaming content writer with years of experience in the industry. I have been playing video games since I was a kid, and my love for gaming has only grown stronger over time. My expertise extends to a wide range of genres and platforms, from classic console games to the latest VR experiences. I'm always up-to-date on the latest industry news and trends and deeply understand what makes a great game.

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