Kaydop Camera Settings In Rocket League 2023

Kaydop is a professional Rocket League player from France. He is known for his skill and competitive success in the game, and is considered one of the top players in the world. He began his career playing for various teams in the European Rocket League scene, before joining the team Renault Vitality in 2017.

With Renault Vitality, Kaydop won several major tournaments, including the Rocket League Championship Series (RLCS) Season 4 and the X Games Rocket League Invitational. He also helped lead the team to a second-place finish in the RLCS Season 5 World Championship.

Kaydop is also a popular streamer and content creator, and has a large following on his YouTube channel. He continues to compete professionally in Rocket League and is considered a top player in the game.

Now I think you know enough about Kaydop se let’s jump into his camera settings!

Kaydop Camera Settings:

Here, I have compiled the updated settings used by Kaydop.

  • Camera Shake: No
  • FOV: 110
  • Height: 110
  • Angle: -3.0
  • Distance: 270
  • Stiffness: 0.70
  • Swivel Speed: 3.20
  • Transition Speed: 1.00

Kaydop Deadzone Settings:

Updated deadzone settings are as follows:

  • Deadzone Shape: Circle
  • Deadzone: 0.05
  • Dodge Deadzone: 0.75
  • Aerial Sensitivity: 2.00
  • Steering Sensitivity: 2.00

Kaydop Control Settings:

Updated control settings are as follows:

  • Powerslide: LB
  • Jump: A
  • Throttle: RT
  • Air Roll (Left/Right) : LB
  • Ball Cam: X
  • Boost: RB
  • Brake: L2

Expert Opinion On Kaydop Camera Settings:

In this section, I will explain the reasons behind different camera settings of Kaydop.

Camera Height:

He sets his camera height to 110, which allows him to see the field and the players more clearly. A higher camera height gives a better overview of the field and makes it easier to make quick decisions.

Camera Field Of View:

Field of view (FOV) is the amount of the game world that is visible on the screen. His FOV is set at 110, which allows him to see more of the field and make quick decisions.

Camera Distance:

Camera distance plays a vital role in Rocket League’s gameplay. Kaydop keeps his camera distance at 270, which is a perfect distance to keep an eye on the ball and the other players on the field. This setting allows him to make quick decisions and take accurate shots in the game.

Camera Angle:

His camera angle is set at -3.0 which allows him to have a better view of the field and the ball. A negative camera angle gives a more top-down view, making it easier to predict the ball’s trajectory and make precise shots.

Camera Shake:

Camera shake can be distracting during gameplay. According to my opinion & many other’s experts, Kaydop has turned off camera shake, which makes it easier for him to keep track of the ball and the other players.

Camera Stiffness:

Camera stiffness is how quickly the camera moves when you turn. Kaydop’s camera stiffness is set at 0.40 which is a good setting to make quick turns and keep track of the ball.

Camera Swivel Speed:

Camera swivel speed is how quickly the camera can rotate. Kaydop’s swivel speed is set at 3.20, which allows him to make quick turns and keep up with fast-paced gameplay.

Camera Transition Speed:

Camera transition speed is how quickly the camera moves when you change direction. His transition speed is set at 1.00, which allows him to smoothly change camera angles and keep up with the fast-paced gameplay.

Camera Replay Settings:

His replay settings are not specified, but generally players will adjust the camera angle, speed, and distance to review plays and improve their gameplay.

Gaming Gears Used By KayDop:

Here is the list of gaming gears used by KayDop:

SCUF Reflex Pro (Steel Grey)

Final Words:


  • William Collins

    I'm a passionate gamer and expert gaming content writer with years of experience in the industry. I have been playing video games since I was a kid, and my love for gaming has only grown stronger over time. My expertise extends to a wide range of genres and platforms, from classic console games to the latest VR experiences. I'm always up-to-date on the latest industry news and trends and deeply understand what makes a great game.

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