Torment Camera Settings In Rocket League (2023

Torment (Kyle Storer) is a US player and he was born on June 06, 2000. Torment is a highly skilled player in Rocket League, known for his impressive performances on the field. In addition to his gameplay abilities, he also uses optimized camera settings.

If you’re interested in learning more about his settings, keep reading this post for his updated settings.

Torment Camera Settings:

In this section, I have compiled the updated settings used by Torment to give you the best results in your Rocket League championships.

  • Camera Shake: No
  • FOV: 110
  • Height: 90
  • Angle: -3.0
  • Distance: 270
  • Stiffness: 0.40
  • Swivel Speed: 8.00
  • Transition Speed: 1.30

Please note that these settings are subject to change, and if any errors or updates are discovered, I will make the necessary adjustments.

Torment Deadzone Settings:

Updated deadzone settings are as follows:

  • Deadzone Shape: Cross
  • Deadzone: 0.05
  • Dodge Deadzone: 0.50
  • Aerial Sensitivity: 1.40
  • Steering Sensitivity: 1.40

Torment Control Settings:

Updated control settings are as follows:

  • Powerslide: L1
  • Jump: X
  • Throttle: R2
  • Air Roll (Left/Right) : L1(▯ / O )
  • Ball Cam: △
  • Boost: R1
  • Brake: L2

Expert Overview of Torment Camera Settings:

According to expert opinions, Torment has a reputation for his mind blowing camera settings in Rocket League. Many emerging players like apparently violent panda have tried and tested his settings and found them to be highly effective in improving gameplay.

If you’re looking to take your Rocket League gameplay to the next level, adjusting your camera settings is a great place to start. Torment’s camera settings are optimized for maximum precision and control, allowing you to make quick and accurate moves on the field.

To implement these settings, you’ll first need to access the camera settings menu in Rocket League. Once there, you can adjust settings such as camera sensitivity, FOV, distance, height, and angle to match Torment’s recommendations or you can try different combinations of your own.

One of the key elements of his camera settings is the high sensitivity, which allows for quick and precise movements, crucial for making quick passes and shots on goal. Additionally, the field of view is set to 110, providing a wide view of the field and better tracking of the ball.

Another important aspect is the distance and height settings, which are set to give players an optimal view of the field, allowing them to easily track the ball and make quick decisions. The angle of the camera is also set to provide a clear view of the field, without any obstructions.

Overall, Torment’s camera settings are a great option for players looking to improve their gameplay in Rocket League. They have been tried and tested by many players and have proven to be highly effective in improving precision and control.

By implementing these settings, you can take your gameplay to the next level and increase your chances of coming out victorious in your matches.

Final Words:

In conclusion, Torment is a highly skilled player in Rocket League known for his exceptional camera settings. His settings have been tried and tested by many players and have been proven to be highly effective in improving gameplay.

By adjusting your camera settings to match Torment’s recommendations or other pro players like fairy peak, Daniel, musty, squishy etc, you can take your gameplay to the next level, increasing your chances of coming out victorious in your matches.

Whether you’re a seasoned veteran or just starting out, experimenting with different camera settings can help you find the perfect setup that works for you.

I wish you best of luck to all of you for your rocket league adventures!


  • William Collins

    I'm a passionate gamer and expert gaming content writer with years of experience in the industry. I have been playing video games since I was a kid, and my love for gaming has only grown stronger over time. My expertise extends to a wide range of genres and platforms, from classic console games to the latest VR experiences. I'm always up-to-date on the latest industry news and trends and deeply understand what makes a great game.

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