David Morgenrood โ2Die4โณis a talented Rocket League player from South Africa. Born on June 3, 2005, he has been honing his skills and making a name for himself in the Rocket League community.
With his passion and dedication, 2Die4 has proven himself to be a formidable opponent and a skilled player. Whether competing in online matches or participating in tournaments, 2Die4 brings his best game every time.
As he continues to play and improve, he is sure to make a lasting impact on the Rocket League community.
2Die4 Camera Settings:
Setting | Value |
---|---|
FOV | 110 |
Height | 110 |
Angle | -4.0 |
Distance | 250 |
Stiffness | 0.45 |
Swivel Speed | 10.00 |
Transition Speed | 1.20 |
Ball Cam | Toggle |
Camera Shake | No |
2Die4 Control Settings:
Action | Keybind |
---|---|
Powerslide | โฏ |
Jump | X |
Throttle | R2 |
Air Roll (Left/Right) | โฏ ( L1 / R1) |
Ball Cam | โณ |
Boost | O |
Brake | L2 |
2Die4 Camera Settings:
Setting | Value |
---|---|
Deadzone Shape | Cross |
Deadzone | 0.05 |
Dodge Deadzone | 0.70 |
Aerial Sensitivity | 1.85 |
Steering Sensitivity | 1.80 |
Overview of 2Die4 Rocket League Settings:
Yo dudes youโre still reading? Good, So now letโs talk about some of the key camera settings that our boy โ2Die4โ uses in Rocket League.
FOV (Field of View):
We all know that FOV is how much of the game world you can see on the screen, right?
Well, 2Die4 knows the importance of adjusting his FOV to match his playstyle and step up his game. A wider FOV gives you a better view of the field, while a narrower one focuses on the ball. Heโs figured out the perfect FOV for himself through trial and error.
Camera Height:
This setting decides how high or low the camera is compared to the car. He has found the sweet spot for the best balance of field view and ball visibility. He usually rolls with 110 for camera height.
Camera Angle:
This oneโs all about the tilt of the camera. A negative angle tilts it up, a positive one tilts it down. 2Die4 has tried out different angles and settled on -4.0 for his playstyle.
Camera Distance:
This decides how far the camera is from the car. A shorter distance gives you a closer look at the action, while a longer one gives you a better view of the field. โ2Die4โ found the right balance at 250.
Camera Stiffness:
This decides how quickly the camera goes back to its default position after moving. 2Die4 knows the importance of adjusting stiffness for a better reaction time, and he uses 0.45.
Swivel Speed:
This decides how fast the camera rotates. According to my research He experimented with different speeds and now rolls with 10.00 for the best fit for his play and reactions.
Transition Speed:
This decides how quickly the camera moves from one position to another. He found the best balance between smooth camera movement and quick switches at 1.20.
Ball Camera:
This decides whether the camera follows the ball or stays on the car. He also knows how to use both modes to his advantage.
Camera Shake:
This decides if the camera shakes when the car jumps or lands. He knows the importance of turning off shake to avoid distractions and improve reactions, so he has it set to โNoโ.
Final Words:
And there you have it, folks! A rundown of the camera settings that make 2Die4 a pro in Rocket League. It just goes to show how much attention to detail can impact your gameplay.
So, take some tips from the man himself and experiment with your own settings to find what works best for you. Who knows, you might just level up your game like 2Die4 or some other players like , Daniel, Forky, Alpha54 etc.