Bernardo Siqueira Marta nicknamed as Bemmz is a professional Rocket League player from Brazil. He was born on June 5, 2006 and has established himself as a strong competitor in the Rocket League community.
Bemmz has competed in various tournaments and leagues, showcasing his skills and proving to be a formidable opponent. He is known for his aggressive playstyle and precise aerial maneuvers. He is considered to be one of the most talented and promising players in the region and has a big future ahead of him.
Beemz Camera Settings:
Here are the latest camera settings used by Beemz, for excellent performance in rocket league matches:
- FOV: 110
- Height: 110
- Angle: -3.0
- Distance: 270
- Stiffness: 0.40
- Swivel Speed: 8.00
- Transition Speed: 1.80
- Camera Shake: No
- Ball Camera: Toggle
Please note that these settings are subject to change and any updates or corrections will be made accordingly.
Beemz Deadzone Settings:
Updated deadzone settings are as follows:
Deadzone Shape: Cross
Deadzone: 0.05
Dodge Deadzone: 0.50
Aerial Sensitivity: 2.85
Steering Sensitivity: 1.80
Expert Opinion On Beemz Rocket League Settings:
In this section, I will explain the reasons behind different camera settings of Bemmz.
Camera Field Of View:
Field of view (FOV) is the amount of the game world that is visible on the screen. His FOV is set at 110, which allows him to see more of the field and make quick decisions.
Camera Distance:
Camera distance plays a vital role in Rocket Leagueโs gameplay. Bemmz keeps his camera distance at 270, which is a perfect distance to keep an eye on the ball and the other players on the field.
Camera Angle:
His camera angle is set at -3.0 which allows him to have a better view of the field and the ball. A negative camera angle gives a more top-down view, making it easier to predict the ballโs trajectory and make precise shots.
Camera Shake:
Camera shake can be distracting during gameplay. According to my opinion & many otherโs experts, He has turned off camera shake, which makes it easier for him to keep track of the ball and the other player.
Camera Height:
He sets his camera height to 110, which allows him to see the field and the players more clearly. A higher camera height gives a better overview of the field and makes it easier to make quick decisions.
Camera Stiffness:
Camera stiffness is how quickly the camera moves when you turn. His camera stiffness is set at 0.40 which is a good setting to make quick turns and keep track of the ball.
Camera Swivel Speed:
Camera swivel speed is how quickly the camera can rotate. His swivel speed is set at 8.00, which allows him to make quick turns and keep up with fast-paced gameplay.
Camera Transition Speed:
Camera transition speed is how quickly the camera moves when you change direction. His transition speed is set at 1.80, which allows him to smoothly change camera angles and keep up with the fast-paced gameplay.
Camera Replay Settings:
His replay settings are not specified, but generally players will adjust the camera angle, speed, and distance to review plays and improve their gameplay.
Final Words:
What I realized while analyzing Beemz settings is that new players can benefit from his Camera Settings by adjusting the camera angle and zoom level to their preferred setting, which will make it easier for them to navigate and aim in the game.
Additionally, as I always recommend that you can experiment with different settings to find a configuration that works best for them.